War and Peace and WebGL

The previous post demonstrated how to render text on the GPU directly from its bezier curve representation. If you zoomed out far enough you may have noticed the text shimmering. This new demo implements a fix for the issue. The source material is Leo Tolstoy’s War And Peace from Project Gutenberg - 1273 pages with 2.7 million glyphs.

GPU text rendering with vector textures

This post presents a new method for high quality text rendering using the GPU. Unlike existing methods it provides antialiased pixel accurate results at all scales with no runtime CPU cost.